I have a limited understanding but, I would imagine this depends on surrounding factors.
1. Tribe vs. Lordship - as I see it a Lordship is basically a land owner, who has workers whom do not own land, and pay him a tax to inhabit his lands. So you will see an increase in Lords in areas where there is a decrease in total land owners, and an increase in tenants, who perform work for that Lord. He/she may not have a Lord/Lady title, if the society doesn't recognize this status yet but, they may function in this regard all the same. If the lands of Thule are successfully repelling the Ettins, there will be an increase in Tribal leaders. If they are failing to repell the Ettins, I imagine there would be an increase in Lordship. E.g. too many peasants being driven from their lands, and retreating to take tenancy on a tribal leaders estate, whereby he provides them work and they function as peasants, even though they may not be peasants.
2. Seidr vs. Asatru - I expect a similar relationship with the land and the battle against the Ettins. Where people become displaced, and their tribal leaders, religious leaders, etc are killed off - they retreat to become tenants in other lands to tribal leaders estates. In the shock and horror of losing their leaders, they come to revere them as spirit guides, or gods, and channel the energy of their lost lands where they are missing the energy within themselves.
If my assumptions are correct above, the two can be answered: are Ettins succeeding in destroying the tribal towns and countryside around said area? If so, you are more likely to have Lordships, and more likely to have Asatru.
3. Thule would not have experienced a dark age, as evidenced by it's healthy preservation of Seidr and Asatru. Also as evidenced by it's inhabitant's general comfort level and unawareness about the problems beyond their land. A dark age would begin with a serious breech of their land by an Ettin invasion, the loss of most Seidr and Asatru practitioners, a temporary, sudden awareness of the situation at hand within the population, and then a sudden catastrophe resulting in mass deaths. I think these were the defining factors in many 'dark ages' whereby much knowledge and ways of life are lost. There is nothing in the rulebook as far as I can see that would indicate Thule has experienced a dark age yet, though it might. I think this is more along the lines of "The Coming" expansion.
4. Medieval and 'Dark age' seem to me to be synonymous. Thule would transition from the Iron Age to a Medieval age the same way it would go into a 'dark age'.
Post by chocolatecheddar on Dec 8, 2018 10:31:49 GMT
This sounds like it could be a cool (and rather daunting) campaign setting. It could take place in a a Thule where aforementioned events have occurred (as they so often do throughout history, for all peoples), perhaps implementing some of the rules from The Coming where they can be applied.
Dark Age would mean that Thulê was conquered by Christianity or some other foreing religion. The term "Dark Age" comes from the fact that we don't have any or very little records from the period of time, since church has destroyed the history.
We can thank scholar names Petrarch for this term for the post-roman centuries.
I started to write a Vinland campaign to try to appeal to a more American audience and bring in some people. Part of the plot was Ettins putting a lot of pressure onto the land of Thule. I was hoping to make Leif Erikson or Erik the Red one of the Asatru deities and add some spells and stuff but, was a bit daunted with the Scandinavian mythology aspect which I'm not that great with but do enjoy.
But that is still kind of pre-dark ages. Dark ages would be cool. Has that zombie apocalypse feel I imagine.