|
Post by The Gardener on Feb 27, 2018 20:44:13 GMT
The Power of Will is a great aid for players in critical moments during game-play.
It can be used up to an equal amount of your character's Wil every day in game. The player casts 4D6 instead of the normal 3D6 for skills and chooses the three best results. It is considered that the character digs extra deep in order to stand a better chance at succeeding in what they are doing.
Note that experience is not gained when using The Power of Will.
What situations have you used this nice little rule in game and how did it affect your character and the party?
It would be particularly useful to have a very proficient healer in the party with Wil +3 or more!
|
|
|
Post by Hamingja on Feb 28, 2018 20:41:20 GMT
"If you have any sort of problem in your life, if you are injured, sick or in pain, you can rely on your will alone to cope with it. If you want it strongly enough you will manage to jump farther or higher, run faster, hold your breath longer, stay awake longer, heal faster, keep fighting, and so forth. Your willpower is the most powerful tool you have; without it you are nothing - and those with a strong will are the masters of this world. Willpower is more important than skill, physical strength, wisdom and even good health! Your willpower is called Þórr; the strongest of all the deities, and stronger even than all other deities combined!" - The Power Of Will by V. Vikernes from Reflections on European Mythology and Polytheism
(Hope it is not inappropriate to share this section here, it may help players understand why Power of Will is in Myfarog and also assist them in role-playing it.)
|
|
|
Post by The Gardener on Feb 28, 2018 21:20:09 GMT
Brilliant quote and very appropriate to this thread. Thanks for sharing it.
Let's talk about real-life situations and times you've used it in MYFAROG.
|
|
Gangland
Noble Thulean
Posts: 76 Likes: 15
|
Post by Gangland on Mar 2, 2018 6:07:32 GMT
Are you referring to real life situations along the lines of ones we've done in the real world or situations just within the world of MYFAROG?
|
|
|
Post by The Gardener on Mar 2, 2018 12:51:06 GMT
Are you referring to real life situations along the lines of ones we've done in the real world or situations just within the world of MYFAROG? Both. ;- )
|
|
|
Post by Hamingja on Mar 6, 2018 7:53:37 GMT
Wanted to create a homebrew "skill/rule" based on fasting, but wasn't sure how to begin and then I remembered what you (The Gardener) said about real life situations in which we've used willpower, then it clicked, fasting is one of the situations I have experience with where willpower is essential. If the basis of fasting as a "rule" seems unclear, you can just think of it as, "what would happen if the character chooses to go on without food (not water) for x amount of time, what effects would it have on his attributes, mods, skills etc?" The longer the fast takes, the more willpower is required, however, there are also days which are easier. The first day is what people find the most difficult, as well as the second, by the third day, you are growing accustomed to it, and from then on you become more and more sensitive to the smell of food, to the sight of it, you experience mental clarity and alertness but also loss in strength and stamina. The point is, Wil is the perfect modifier for a fasting "rule" in the game and perhaps Power of Will could play into it as well. There are benefits as well as draw backs and it is quite easy to take the real life effects of fasting and transfer them to MYFAROG while also considering that ancient man was stronger and healthier than we are today. Fasting wouldn't have been as uncommon as we might think, at least intermittent fasting was certainly done, they were not eating every couple of hours like we do today. Would appreciate some feedback, as I'm new to RPGs and not sure if such a homebrew would even make sense for the Thulean world, although I can think of a few reasons and situations that would lead a Thulean (whether religious or traditional) to engage in this practice. Already started working on it but would like to know if it makes sense to everyone else as I'm still determining what effect whether positive or negative this would have on a character's Int, Str, Stamina, Cha, and perhaps perception. I've also had the chance to throw the idea out there to two experienced RPG players, and they didn't shut it down, actually if this succeeds in any way, I'll have to give them credit for the great insights they've given me. Any thoughts would be appreciated and if this section of the forum is not the right one to discuss this, please let me know. This is one area where I've had to use my Power of Will and it seems possible to transfer it to the game in a realistic way, especially if it is a religious or Sorcerer practice. The effects of fasting are well documented and I can provide sources so people know there is a specific reason why something would be increased or lowered, the skills affected and why they would be affected etc etc.
Since I'm new to the game, I haven't used POW (Power of Will) in game before, so can't speak much on that yet, am looking forward to using it. Perhaps others can come up with rules inspired by their use of "Power of Will" in real life situations.
(There are also plenty of interesting quotes from historical figures on how they used fasting to achieve specific results, so lots of ideas there on how to use it in game.)
|
|